Development: Whole-Play

Organicity and direction through indicators


From the beginning I envisioned Whole-Play presenting two simultaneous and complementary traits: organicity and direction. One of the ways to achieve this is what I call indicators. I'm working on this at the moment, and very curious about where it will lead, read on if you want to know how it works.

W-P indicators

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Harmony Evaluator


I've decided to add a new type of objects to Whole-Play, the Evaluators, which assist the Composer in the decision making process by taking care of common decision processes. First one is the Harmony Evaluator, which takes the information provided by the Harmony Analyser and decides whether or not to trigger a harmonic change in the piece, based on current context. If you're curious about the details, read on.

An algorithm for the Harmony Evaluator

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