Milestone 0.3.3 - Guitar plus beat and harmony analysers
15.02.15
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15.02.15
08.02.15
My new TriplePlay is gorgeous, but making it play nice with Whole-Play has required a bit of taming...
Read the whole post...19.01.15
Lately I've been working on giving Whole-Play beat detection capabilities. There's heaps of information online on beat detection algorhythms, but it generally deals with audio signals, whereas I'm dealing with a stream of MIDI messages. In particular I'm concerned with extracting tempo from an improviser, tyipically on guitar or piano, which makes it quite a different problem to detecting beat from an audio source with drums, for example. Here's my approach so far...
Read the whole post...07.11.14
Now that Whole-Play is harmony aware, it's time to give it some useful skills, starting with how to harmonize a melody. For now I'm focusing on adding a single voice. I can certainly add more than one voice but each process is independent, so the results might be a bit unpredictable. Read on and hear my initial explorations...
Read the whole post...02.11.14
Over the last few weeks I've been focusing on giving Whole-Play a basic understanding of harmony. Representing harmony in a computer program is not a trivial matter, in fact just deciding what harmony is can be a bit of a crazy undertaking...
Read the whole post...28.09.14
Tequila and Whole-Play don't match...
Read the whole post...28.09.14
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